Live Demonstrations — 3D Globe vs. his AE Disc

Back to the review · same lat/lon waypoints driving both views, computed from the subject model's own greatCircleArc and projected through his own canonicalLatLongToDisc

The setup. Both views below render the same lat/lon points, generated by the subject model's own greatCircleArc() function from js/data/flightRoutes.js. The left view places those points on a 3D globe (unit sphere). The right view projects the same points through the subject's own canonicalLatLongToDisc() from js/core/canonical.js — the hard-coded north-pole AE projection his simulator uses for every coordinate operation. One input, two visualizations. Any disagreement between them is a property of his projection, not of different math.
Globe view (3D)
unit sphere · same lat/lon waypoints
His AE disc (canonical)
canonicalLatLongToDisc · north-pole AE
Speed: 1.00× Drag the globe to rotate. Both views animate together.

Numbers (computed live from his own functions)

More demonstrations

Earlier focused demonstrations that were the v1 of this page — kept available because they make some specific points more crisply than the side-by-side comparison does.